“Working with Oleksa and his team was as good as it gets! In every situation that I called upon them in the filming of JULIE AND THE PHANTOMS, they delivered talent and oversaw musical sequences that served our series at the highest level. They paid tremendous attention to detail and were enthusiastic and delightful to work with. I’m hoping they will be available to us again!”
Kenny Ortega - High School Musical, Descendants, Julie and the Phantoms
“We work with Interleave as a fully trusted and integral part of our development here at Maze Theory. Starting from concept all the way through the development process and until final release Interleave are fully integrated into our workflow. Their technical expertise and complete willingness to support the ambition of our complex projects fully aligns to Maze Theory's vision to push the boundaries of Immersive Storytelling.”
Russ Harding - Studio Director, Maze Theory
“I had the genuine pleasure of working with Oleksa for many years. He is by far the most prolific and diversely talented artist I’ve ever worked with. In the last few years working with Christian I’ve seen his commitment to achieving the best results on a constantly changing array of creative projects. What a team!”
Rob Barrett - Former President, Capcom Game Studio Vancouver and Blue Castle Games
"I’ve really enjoyed working with Oleksa on this project. He’s reliable, proactive and always goes the extra yard to maintain the high levels of quality we’ve come to expect from him."
Duncan Smith - Head of Music, Sony Interactive Entertainment Europe (SIEE)
"It has been an absolute pleasure working with the Interleave team. Everyone is extremely professional and all around awesome to work with. Interleave offers a broad range of skill sets to support a variety of projects, from sound design to scope management as well as technical support. We were able to create a custom support plan that suits our needs and requirements, and the Interleave team just felt like an extension of our project team."
Kai Schmidt - Senior Producer, Gasket Games
"The audio department knocked it out of the park with its over the top music and sound effects. They did a fantastic job of really capturing the essence and appeal of the franchise. Oleksa and his team deliver not only in quality but they truly understand what the game is about and what it needs to be. I think they genuinely care about the projects they work on. I would definitely work with Oleksa and his team again should an opportunity arise."
Shinsaku Ohara - Producer, Dead Rising 2
“The quality of Christian and the Interleave team's work was exceptional. Creatively and technically the outcome was superb. We found communication a breeze and the work was delivered efficiently with great communication. I would work with them again in a heartbeat.”
Dan Fill - President, Dark Slope Studios
“It’s been a great working experience with Oleksa, as he asks the right questions and always has creative ideas to present to the producers. He has elevated both the comedy and adventure of our series, Gabby Duran and the Unsittables, with his inventive underscore that adds another layer to the storytelling and character development in this fantasy show.”
Steven Vincent - VP Music & Soundtracks, Disney Channel
“Interleave was able to quickly integrate into our project, getting up to speed with our tech and making an immediate impact. They responded quickly to feedback, iterating rapidly to meet our audio targets. They will be our first call if we need extra horsepower on the team.”
Dorian Pareis - Audio Director, Phoenix Labs
"Oleksa is one of the most talented and innovative composers I've ever worked with."
Tim Fields - CEO, Kabam
“We appreciate Alec's dedication to the craft and how he's continuously striving to push the quality bar on our project by coming to us with new ideas and perspectives. He always seems eager to tackle our most complex audio issues, as well as the less exciting bug-related things. Ultimately working with Interleave has been a thoroughly positive experience through Alec, and we have come to depend on his invaluable services as we push onwards to release.”
Jakub Czeszejko-Sochacki - Co-Founder, Space Bullet Dynamics Corporation
"Oleksa is both a pleasure to work with and one of the most gifted composers I have ever worked with."
Jason Leigh - Senior Design Director at Activision / Blizzard
“Interleave is second to none. I can always rely on their audio and technical expertise to give our teams the best outcome, whether that be content creation, audio integration, or design and implementation support. Their desire to push the boundaries gives us confidence that we will deliver something truly immersive and compelling, and their professionalism and collaboration with our teams demonstrates their ability to manage multiple complex projects at any given time.
Senar Koraltan - Senior Producer, Maze Theory
“Interleave was an ideal partner for Phoenix Labs. Despite challenging circumstances, Interleave delivered a level of communication, collaboration, and quality that far exceeded our expectations. I would work with Christian and his team again in a heartbeat.”
Dave Sanderson - External Development Manager, Phoenix Labs
“Working with Interleave on Freediver: Triton Down has been a great partnership and experience since day 1. The quality of the sound and the audio and music design has been mentioned numerous times by users and press and has contributed to the unique immersion of the game, leading to a 2019 VR GAME OF THE YEAR nomination, thanks to our partnership with Interleave.”
Seb Bouzac - Creative Director, Archiact
“Alec helped us as a contract technical sound designer on Gears 5 and Gears 5 DLC. His knowledge of Wwise and Unreal Engine helped him ramp up on our project very quickly. He designed audio for our maps, and performed detailed technical design for core-gameplay audio. He also became a valuable resource to help optimize our audio performance."
John Morgan - Audio Director, The Coalition
Our Clients
Recent projects include Horizon Forbidden West (Sony/Guerrilla Games), Gears 5 and Gears Tactics (Microsoft/The Coalition), Warhammer Age Of Sigmar: Storm Ground (Gasket/Focus Home Interactive) FIFA 20 (EA Sports), Dauntless (Phoenix Labs), Peaky Blinders: The Kings Ransom (VR, Maze Theory/Oculus), Doctor Who: The End Of Time (VR, Maze Theory/Playstack), Vox Machinae (VR, Space Bullet Dynamics), Freediver: Triton Down (VR, Archiact), Scarygirl: Mission Maybee (VR LBE, Dark Slope), Gabby Duran & The Unsittables (Disney), Julie and the Phantoms (Netflix) and many other unannounced titles
Credits also include projects for Marvel, Microsoft, Disney, Capcom and 2K Sports such as Lord of the Rings, Spider Man, FIFA, Ratchet & Clank, Pirates of the Caribbean, Lego, Transformers, Hot Wheels, Teenage Mutant Ninja Turtles, The Avengers, Chronicles Of Narnia and many more.
Let's discuss your project
We partner with our clients to work as a true extension of their team, and go well beyond just providing a list of services. We come in early to help develop the music and audio vision and strategy, work with you to design the ideal team, budget and schedule, and bring every resource we have to the table. And then we stay in the trenches with you until it's time to celebrate.