Testimonials


"Working with Oleksa and his team was as good as it gets! In every situation that I called upon them in the filming of JULIE AND THE PHANTOMS, they delivered talent and oversaw musical sequences that served our series at the highest level. They paid tremendous attention to detail and were enthusiastic and delightful to work with. I'm hoping they will be available to us again!"

Kenny Ortega - High School Musical, Descendants, Julie and the Phantoms


"I had the privilege of working with Oleksa and his team on the hit Disney series "GABBY DURAN AND THE UNSITTABLES". For what was considered a tentpole episode full of music and singing, Oleksa rose to the occasion with remarkable compositions that both served the story and the unique blend of comedy and heart the show strives for. I couldn't have asked for a better partner in tackling the thematic and technical challenges we faced, and he made it fun for the cast and crew along the way. My only criticism is that his tunes are so catchy none of us can get them out of our heads now! Clearly talented and versatile, I wouldn't hesitate to work with Oleksa and his team on any future projects."

Jon Rosenbaum - Producer/Director


“We work with Interleave as a fully trusted and integral part of our development here at Maze Theory. Starting from concept all the way through the development process and until final release Interleave are fully integrated into our workflow. Their technical expertise and complete willingness to support the ambition of our complex projects fully aligns to Maze Theory's vision to push the boundaries of Immersive Storytelling.

Interleave works collaboratively and efficiently in managing all of our audio requirements; from the game's audio vision, developing scope, establishing pipelines, engineering & ultimately the full creative process of implementation. Our communication with Interleave is seamless despite the divides of time zones, they're also always open to feedback, iterating any communicated changes and recommendations.

Interleave always surpasses our expectations in delivery, and I don't think you can ask for anything more in a partnership.”

Russ Harding - Studio Director, Maze Theory


“I had the genuine pleasure of working with Oleksa for many years. He is by far the most prolific and diversely talented artist I’ve ever worked with. In the last few years working with Christian I’ve seen his commitment to achieving the best results on a constantly changing array of creative projects. What a team!”

Rob Barrett - Former President, Capcom Game Studio Vancouver and Blue Castle Games


"It has been an absolute pleasure working with the Interleave team. Everyone is extremely professional and all around awesome to work with.

Interleave has been extremely accommodating and adaptive to our individual project needs, helping us achieve critical milestones and project goals, and I have greatly appreciated Interleave’s ability to jump into a project at a critical stage and come in with quick and effective solutions.

Interleave offers a broad range of skill sets to support a variety of projects, from sound design to scope management as well as technical support.

We were able to create a custom support plan that suits our needs and requirements, and the Interleave team just felt like an extension of our project team."

Kai Schmidt - Senior Producer, Gasket Games



"I’ve really enjoyed working with Oleksa on this project. He’s reliable, proactive and always goes the extra yard to maintain the high levels of quality we’ve come to expect from him." 

Duncan Smith - Head of Music, Sony Interactive Entertainment Europe (SIEE)


"The end result speaks for itself. The audio department knocked it out of the park with its over the top music and sound effects. They did a fantastic job of really capturing the essence and appeal of the franchise. Oleksa and his team deliver not only in quality but they truly understand what the game is about and what it needs to be. I think they genuinely care about the projects they work on. I would definitely work with Oleksa and his team again should an opportunity arise."

Shinsaku Ohara - Producer,  Dead Rising 2 


“We engaged Christian and his team to oversee the spatialized audio production for a multiplayer free roam virtual reality theme park experience. 

Technically this was a complex task to try and create a believable Holodeck style experience. 

The quality of Christian and the Interleave team's work was exceptional. Creatively and technically the outcome was superb. We found communication a breeze and the work was delivered efficiently with great communication.  

 I would work with them again in a heartbeat.” 

 Dan Fill, President, Dark Slope Studios


”It’s been a great working experience with Oleksa, as he asks the right questions and always has creative ideas to present to the producers. He has elevated both the comedy and adventure of our series, Gabby Duran and the Unsittables, with his inventive underscore that adds another layer to the storytelling and character development in this fantasy show.”  

Steven Vincent - VP Music & Soundtracks, Disney Channel 


“Interleave was able to quickly integrate into our project, getting up to speed with our tech and making an immediate impact. They responded quickly to feedback, iterating rapidly to meet our audio targets. They will be our first call if we need extra horsepower on the team.”

Dorian Pareis - Audio Director, Phoenix Labs


"Oleksa is one of the most talented and innovative composers I've ever worked with."

Tim Fields - CEO, Kabam 


“When we began work with Interleave, our Wwise project was a rat's nest of jumbled audio integrations that somehow mystically resulted in something that kinda worked. Our new audio engineer implored us that sweeping rework was needed, and we were assured that it would ultimately result in a higher quality product. We were skeptical, but after 2 months of diligent rework and tinkering, our game began to gel in a way that it never previously did. True to his word, his work had yielded the kind of results our customers were quick to praise just as soon as we included them in a content update.

 With minimal direction, we have consistently been receiving audio effects and sounds that have worked strikingly very well within the context of our game. On those rare occasions where course corrections or alterations were required, changes were frictionless and we usually landed on the desired results in no time.

 On the organisational front, Alec has been great about keeping a beat on the many ongoing tasks rolling through the project. We're always informed of any planned additions as they arrive, and are oftentimes pleasantly surprised when we sync our project to find a host of other improvements he's made on his own. This being a game production, there are always unexpected landmines that need immediate attention, and we've come to depend on the swift turnaround that gets delivered for those critical red-flag issues.

 We appreciate Alec's dedication to the craft and how he's continuously striving to push the quality bar on our project by coming to us with new ideas and perspectives. He always seems eager to tackle our most complex audio issues, as well as the less exciting bug-related things. Ultimately working with Interleave has been a thoroughly positive experience through Alec, and we have come to depend on his invaluable services as we push onwards to release.”

 Jakub Czeszejko-Sochacki, Co-Founder at Space Bullet Dynamics Corporation


"Oleksa is both a pleasure to work with and one of the most gifted composers I have ever worked with" 

Jason Leigh - Senior Design Director, Activision / Blizzard


“Interleave is second to none. I can always rely on their audio and technical expertise to give our teams the best outcome, whether that be content creation, audio integration, or design and implementation support.

Interleave are passionate about creating audio that is integral to the vision and design of our games, and this shines through in our creative discussions with them. Their desire to push the boundaries gives us confidence that we will deliver something truly immersive and compelling.

Interleave doesn’t shy away from challenges, and their professionalism and collaboration with our teams demonstrates their ability to manage multiple complex projects at any given time.

It is truly a joy to collaborate with Interleave. They’re a great team that understands the value of working together, and their communication with us is concise and informative, which allows us to make clear decisions based on the direction we want to take.  

Although working with a studio in another time zone can be challenging, their team has always shown a great willingness to support us whenever we require it. Even in these challenging times, it's reassuring to know that Interleave is there for us.”

Senar Koraltan - Senior Producer, Maze Theory


“Interleave was an ideal partner for Phoenix Labs. Despite challenging circumstances, Interleave delivered a level of communication, collaboration, and quality that far exceeded our expectations. I would work with Christian and his team again in a heartbeat.”

Dave Sanderson - External Development Manager, Phoenix Labs


“Working with Interleave on Freediver: Triton Down has been a great partnership and experience since day 1. Although they were our external partners, we worked very closely in order to extract the essence of what this experience should sound like, and how sound could influence the narrative and game mechanics, and increase authenticity and immersion. 

They became involved very early so that audio could truly be part of our vision, and then we would meet once a week to go over the design changes and assess the requirements. This allowed Interleave to plan and execute effectively, and they would also attend build reviews so the team could communicate with Interleave about changes or new requirements, issues to be fixed, etc. 

The quality of the sound and the audio and music design has been mentioned numerous times by users and press and has contributed to the unique immersion of the game, leading to a 2019 VR GAME OF THE YEAR nomination, thanks to our partnership with Interleave.”

 Seb Bouzac - Creative Director, Archiact


“Alec helped us as a contract technical sound designer on Gears 5 and Gears 5 DLC. His knowledge of Wwise and Unreal Engine helped him ramp up on our project very quickly. He designed audio for our maps, and performed detailed technical design for core-gameplay audio. He also became a valuable resource to help optimize our audio performance."

John Morgan - Audio Director, The Coalition


"Interleave’s knowledge and expertise is paramount to our technical implementation success. They provided solutions in the middle of a necessary middleware upgrade, and saved our in-game dialogue.

Transparent in SOW reporting and communication throughout the project, Interleave has allowed Gasket Games to budget effectively through constant ever-changing development.

Interleave is full service from concept to DLC. Score, sound effects, dialogue and implementation; they do it all, and are a joy to work with. 

Always ready to jump on a call to provide solutions, information and a smile. Flexible and enthusiastic."

Andy Teal - Audio Director, Gasket Games


“Dude thank you so much! You made us all look awesome ”

Jeremy Shada, Main Actor, Julie And The Phantoms (Kenny Ortega’s hit Netflix series)


"4.7 out of 5 stars"

Game Music Online


"The score beautifully captures the movie's complexity and scope, drawing in the audience and elevating the experience to newer and greater heights."

Tim Carter - Writer/Producer of Dead Rising: Watchtower



"Most eclectic soundtrack I have ever heard. And OMG I love it."

Game Revolution.com


"The outstanding score manages to both capture the epic cinematic craziness of Dead Rising while weaving a memorable heart felt theme throughout. I’ve found myself humming along in the shower almost every day."

Zach Lipovsky - Director of Dead Rising: Watchtower


“I've worked with Alec for the past 3 years and this human is actually a technical beast! Alec has an incredibly strong theoretical background along with music theory that is matched with his passion to be a great technical sound designer and musician. Alec is well versed in all areas of game audio implementation as well as many different audio solutions from 3rd party to built in engine systems. I hope to work with Alec again as his technical and artistic creativity are energizing!”

Andrew Kalmbach - Lead/Senior Sound Design, Capcom, Electronic Arts, Neversoft


"If you are looking for someone who gets the process and can provide you with the guidance you need to get the most out of any project, Oleksa is the Best you can get! I admire his work ethic and his 'always there to give you his support' demeanor!"  

John Luongo - Producer/Remixer (Michael Jackson, Queen, Aerosmith)